Когда заместитель вводит команду /changeskin [id], то открывается диалог, а когда заместитель уже выбрал скин и нажал "Выдать", то ничего не происходит.
Буду благодарен если поможете
CMD:changeskin(playerid, params[])
{
if(PLAYER_DATA[playerid][data_RANK] < 9) return SCM(playerid, COLOR_SUNGLOW, "Вам недоступна данная команда!");
if(sscanf(params, "d", params[0])) return SCM(playerid, COLOR_SUNGLOW, "Используйте: {FFFFFF}/changeskin [ID]");
if(Form[playerid] == false) return SCM(playerid, COLOR_SUNGLOW, "На вас нет формв!");
if(Form[params[0]] == false) return SCM(playerid, COLOR_SUNGLOW, "На игроке нет формы!");
if(PLAYER_DATA[params[0]][data_START_JOB] != 0) return SCM(playerid, COLOR_SUNGLOW, "На игроке надета рабочая форма!");
if(PLAYER_DATA[params[0]][data_LOGGED] == false) return SCM(playerid, COLOR_SUNGLOW, "Данный игрок не прошел авторизацию!");
if(PLAYER_DATA[playerid][data_MEMBER] != PLAYER_DATA[params[0]][data_MEMBER]) return SCM(playerid, COLOR_SUNGLOW, "Данный игрок не состоит в Вашей организации!");
new Float:x,
Float:y,
Float:z;
GetPlayerPos(params[0], x, y, z);
if(!IsPlayerInRangeOfPoint(playerid, 3.5, x, y, z)) return SCM(playerid, COLOR_SUNGLOW, "Игрок слишком далеко от вас!");
SetPVarInt(playerid, "CHANGE_SKIN", params[0]);
//-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= [ Правительство ] -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
if(PLAYER_DATA[playerid][data_MEMBER] == 1) SPD(playerid, dialog_SETSKIN, DIALOG_STYLE_LIST, "{FFCC00}Выберете форму одежды", "59 (M)\n141 (Ж)\n164 (M)\n227 (M)\n228 (М)", "Выбрать", "Отмена");
//-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= [ ГАИ, УВД, ФСБ ] -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
if(PLAYER_DATA[playerid][data_MEMBER] == 3) SPD(playerid, dialog_SETSKIN, DIALOG_STYLE_LIST, "{FFCC00}Выберете форму одежды", "266 (M)\n267 (M)\n280 (M)\n284 (M)\n288 (M)\n263 (Ж)\n211 (Ж)", "Выбрать", "Отмена"); // ГАИ
if(PLAYER_DATA[playerid][data_MEMBER] == 8) SPD(playerid, dialog_SETSKIN, DIALOG_STYLE_LIST, "{FFCC00}Выберете форму одежды", "72 (M)\n166 (M)\n270 (M)\n278 (M)\n285 (М)\n286 (М)", "Выбрать", "Отмена"); // ФСБ
if(PLAYER_DATA[playerid][data_MEMBER] == 12) SPD(playerid, dialog_SETSKIN, DIALOG_STYLE_LIST, "{FFCC00}Выберете форму одежды", "76 (Ж)\n234 (M)\n265 (M)\n267 (M)\n268 (М)\n288 (М)", "Выбрать", "Отмена"); // УВД
//-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= [ Армия ] -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
if(PLAYER_DATA[playerid][data_MEMBER] == 2) SPD(playerid, dialog_SETSKIN, DIALOG_STYLE_LIST, "{FFCC00}Выберете форму одежды", "76 (Ж)\n234 (M)\n265 (М)\n267 (М)\n268 (М)\n288 (М)", "Выбрать", "Отмена");
//-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [ ТРК ] -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
if(PLAYER_DATA[playerid][data_MEMBER] == 9) SPD(playerid, dialog_SETSKIN, DIALOG_STYLE_LIST, "{FFCC00}Выберете форму одежды", "188 (M)\n211 (Ж)\n217 (M)\n250 (М)\n261 (М)", "Выбрать", "Отмена");
//-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [ МЧС ] -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
if(PLAYER_DATA[playerid][data_MEMBER] == 10) SPD(playerid, dialog_SETSKIN, DIALOG_STYLE_LIST, "{FFCC00}Выберете форму одежды", "203 (M)\n204 (M)\n205 (Ж)\n258 (M)\n277 (M)", "Выбрать", "Отмена");
//-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [ Автошкола ] -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
if(PLAYER_DATA[playerid][data_MEMBER] == 11) SPD(playerid, dialog_SETSKIN, DIALOG_STYLE_LIST, "{FFCC00}Выберете форму одежды", "11 (Ж)\n66 (M)\n189 (М)", "Выбрать", "Отмена");
//-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= [ Больница ] -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
if(PLAYER_DATA[playerid][data_MEMBER] == 4) SPD(playerid, dialog_SETSKIN, DIALOG_STYLE_LIST, "{FFCC00}Выберете форму одежды", "70 (M)\n274 (M)\n275 (M)\n276 (M)\n148 (Ж)", "Выбрать", "Отмена");
//-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [ Мафии ] -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
if(PLAYER_DATA[playerid][data_MEMBER] == 5) SPD(playerid, dialog_SETSKIN, DIALOG_STYLE_LIST, "{FFCC00}Выберете форму одежды", "111 (M)\n113 (М)\n117 (М)\n119 (М)", "Выбрать", "Отмена"); // Русская Мафия
if(PLAYER_DATA[playerid][data_MEMBER] == 6) SPD(playerid, dialog_SETSKIN, DIALOG_STYLE_LIST, "{FFCC00}Выберете форму одежды", "120 (M)\n121 (M)\n122 (М)\n123 (М)\n124 (М)", "Выбрать", "Отмена"); // Кавказская Мафия
if(PLAYER_DATA[playerid][data_MEMBER] == 7) SPD(playerid, dialog_SETSKIN, DIALOG_STYLE_LIST, "{FFCC00}Выберете форму одежды", "112 (M)\n126 (M)\n127 (М)", "Выбрать", "Отмена"); // Восточная Мафия
return 1;
}
case dialog_SETSKIN:
{
if(response)
{
new target_id = GetPVarInt(playerid, "CHANGE_SKIN");
switch(PLAYER_DATA[playerid][data_MEMBER])
{
case 1:
{
switch(listitem)
{
case 0: PLAYER_DATA[playerid][data_SKINM] = 59;
case 1: PLAYER_DATA[playerid][data_SKINM] = 141;
case 2: PLAYER_DATA[playerid][data_SKINM] = 164;
case 3: PLAYER_DATA[playerid][data_SKINM] = 227;
case 4: PLAYER_DATA[playerid][data_SKINM] = 228;
}
}
case 2:
{
switch(listitem)
{
case 0: PLAYER_DATA[playerid][data_SKINM] = 76;
case 1: PLAYER_DATA[playerid][data_SKINM] = 234;
case 2: PLAYER_DATA[playerid][data_SKINM] = 265;
case 3: PLAYER_DATA[playerid][data_SKINM] = 267;
case 4: PLAYER_DATA[playerid][data_SKINM] = 268;
case 5: PLAYER_DATA[playerid][data_SKINM] = 288;
}
}
case 3:
{
switch(listitem)
{
case 0: PLAYER_DATA[playerid][data_SKINM] = 266;
case 1: PLAYER_DATA[playerid][data_SKINM] = 267;
case 2: PLAYER_DATA[playerid][data_SKINM] = 280;
case 3: PLAYER_DATA[playerid][data_SKINM] = 284;
case 4: PLAYER_DATA[playerid][data_SKINM] = 288;
case 5: PLAYER_DATA[playerid][data_SKINM] = 263;
case 7: PLAYER_DATA[playerid][data_SKINM] = 211;
}
}
case 4:
{
switch(listitem)
{
case 0: PLAYER_DATA[playerid][data_SKINM] = 70;
case 1: PLAYER_DATA[playerid][data_SKINM] = 274;
case 2: PLAYER_DATA[playerid][data_SKINM] = 275;
case 3: PLAYER_DATA[playerid][data_SKINM] = 276;
case 4: PLAYER_DATA[playerid][data_SKINM] = 148;
}
}
case 5:
{
switch(listitem)
{
case 0: PLAYER_DATA[playerid][data_SKINM] = 111;
case 1: PLAYER_DATA[playerid][data_SKINM] = 113;
case 2: PLAYER_DATA[playerid][data_SKINM] = 117;
case 3: PLAYER_DATA[playerid][data_SKINM] = 119;
}
}
case 6:
{
switch(listitem)
{
case 0: PLAYER_DATA[playerid][data_SKINM] = 120;
case 1: PLAYER_DATA[playerid][data_SKINM] = 121;
case 2: PLAYER_DATA[playerid][data_SKINM] = 122;
case 3: PLAYER_DATA[playerid][data_SKINM] = 123;
case 4: PLAYER_DATA[playerid][data_SKINM] = 124;
}
}
case 7:
{
switch(listitem)
{
case 0: PLAYER_DATA[playerid][data_SKINM] = 112;
case 1: PLAYER_DATA[playerid][data_SKINM] = 126;
case 2: PLAYER_DATA[playerid][data_SKINM] = 127;
}
}
case 8:
{
switch(listitem)
{
case 0: PLAYER_DATA[playerid][data_SKINM] = 72;
case 1: PLAYER_DATA[playerid][data_SKINM] = 166;
case 2: PLAYER_DATA[playerid][data_SKINM] = 270;
case 3: PLAYER_DATA[playerid][data_SKINM] = 278;
case 4: PLAYER_DATA[playerid][data_SKINM] = 285;
case 5: PLAYER_DATA[playerid][data_SKINM] = 286;
}
}
case 9:
{
switch(listitem)
{
case 0: PLAYER_DATA[playerid][data_SKINM] = 188;
case 1: PLAYER_DATA[playerid][data_SKINM] = 211;
case 2: PLAYER_DATA[playerid][data_SKINM] = 217;
case 3: PLAYER_DATA[playerid][data_SKINM] = 250;
case 4: PLAYER_DATA[playerid][data_SKINM] = 261;
}
}
case 10:
{
switch(listitem)
{
case 0: PLAYER_DATA[playerid][data_SKINM] = 203;
case 1: PLAYER_DATA[playerid][data_SKINM] = 204;
case 2: PLAYER_DATA[playerid][data_SKINM] = 205;
case 3: PLAYER_DATA[playerid][data_SKINM] = 258;
case 4: PLAYER_DATA[playerid][data_SKINM] = 277;
}
}
case 11:
{
switch(listitem)
{
case 0: PLAYER_DATA[playerid][data_SKINM] = 11;
case 1: PLAYER_DATA[playerid][data_SKINM] = 66;
case 2: PLAYER_DATA[playerid][data_SKINM] = 189;
}
}
case 12:
{
switch(listitem)
{
case 0: PLAYER_DATA[playerid][data_SKINM] = 76;
case 1: PLAYER_DATA[playerid][data_SKINM] = 234;
case 2: PLAYER_DATA[playerid][data_SKINM] = 265;
case 3: PLAYER_DATA[playerid][data_SKINM] = 267;
case 4: PLAYER_DATA[playerid][data_SKINM] = 268;
case 5: PLAYER_DATA[playerid][data_SKINM] = 288;
}
}
}
new string[256], query[256];
SetPlayerSkinAC(target_id, PLAYER_DATA[playerid][data_SKINM]);
f("Лидер %s поменял вам игровой скин на %d ID", PLAYER_DATA[playerid][data_NAME], PLAYER_DATA[playerid][data_SKINM]);
SCM(GetPVarInt(playerid, "CHANGE_SKIN"), COLOR_SUNGLOW, string);
f("Вы выдали форму %s под ID %d", PLAYER_DATA[GetPVarInt(playerid, "CHANGE_SKIN")][data_NAME], PLAYER_DATA[playerid][data_SKINM]);
SCM(playerid, COLOR_SUNGLOW, string);
f("%s выдал вам фракционную форму", PLAYER_DATA[playerid][data_NAME]);
ProxDetector(10.1, playerid, string,COLOR_PINK ,COLOR_PINK ,COLOR_PINK ,COLOR_PINK ,COLOR_PINK);
SetPlayerChatBubble(playerid, string, COLOR_PINK, 10.1, 10000);
mysql_format(dbHandle, query, sizeof(query), "UPDATE `accounts` SET `skinm` = '%d' WHERE `name` = '%s'", PLAYER_DATA[playerid][data_SKINM], PLAYER_DATA[GetPVarInt(playerid, "CHANGE_SKIN")][data_NAME]);
mysql_tquery(dbHandle, query);
if(Form[GetPVarInt(playerid, "CHANGE_SKIN")] == true) SetPlayerSkinAC(GetPVarInt(playerid, "CHANGE_SKIN"), PLAYER_DATA[GetPVarInt(playerid, "CHANGE_SKIN")][data_SKINM]);
DeletePVar(playerid, "CHANGE_SKIN");
}
}
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