for(new i = 0; i < 15; i++) { if(!IsPlayerConnected(i)) continue; new r = random(6); SetPlayerPos(i, PlayerSpawn[currentMap][r][0], PlayerSpawn[currentMap][r][1], PlayerSpawn[currentMap][r][2]); SetPlayerHealth(i, 9999); SetPlayerArmour(i, 0); ResetPlayerMoney(i); pInfo[i][Heal] = 0; pInfo[i][Playing] = 1; PlayerTextDrawShow(i, healCount[i]); TogglePlayerSpectating(i, 0); SetPlayerWorldBounds(i, border[currentMap][0][0], border[currentMap][0][1], border[currentMap][0][2], border[currentMap][0][3]); PlayerTextDrawSetString(i, healCount[i], "AnTe4ku: 0"); SendClientMessage(playerid, -1, "2"); }

с foreach также
Сообщение отредактировал Tornamic: 18 марта 2023 - 16:47