#define COLOR_ORANGE 0xFF9900AA #define COLOR_WHITE 0xFFFFFFAA

...::new::...
new Fura[2]; new Pricep[10]; new Text3D:Pricep3dtext[10]; new Checkpoint[MAX_PLAYERS];

...::forward::...
forward RazgruzFurui(playerid);

public OnFilterScriptInit()
Fura[0] = AddStaticVehicleEx(515,12.1930,-224.1917,6.4553,90.0913,-1,-1,600000); // Фура № 1 AddStaticVehicleEx(515,12.2435,-232.4889,6.4411,89.7957,-1,-1,600000); // Фура № 2 AddStaticVehicleEx(515,12.2912,-240.7080,6.4506,89.8790,-1,-1,600000); // Фура № 3 AddStaticVehicleEx(403,12.8029,-248.9818,6.0362,90.7330,-1,-1,600000); // Фура AddStaticVehicleEx(403,12.9481,-257.2370,6.0355,90.5530,-1,-1,600000); // Фура AddStaticVehicleEx(403,12.8305,-265.2685,6.0354,89.7056,-1,-1,600000); // Фура AddStaticVehicleEx(514,-18.8261,-220.4126,6.0162,175.5331,-1,-1,600000); // Фура AddStaticVehicleEx(514,-26.6368,-219.4905,6.0159,175.7046,-1,-1,600000); // Фура Fura[1] = AddStaticVehicleEx(514,-34.4157,-218.6096,6.0108,175.0944,-1,-1,600000); // Фура Pricep[0] = AddStaticVehicleEx(435,-55.1299,-224.4092,6.0257,266.6206,-1,-1,600000); // Прицеп № 1 Pricep[1] = AddStaticVehicleEx(435,-23.1413,-274.3386,6.0080,180.5373,-1,-1,600000); // Прицеп № 2 Pricep[2] = AddStaticVehicleEx(435,-14.7631,-274.5206,6.0191,180.1252,-1,-1,600000); // Прицеп № 3 Pricep[3] = AddStaticVehicleEx(584,-61.6196,-321.5299,6.0160,270.4092,-1,-1,600000); // Прицеп Pricep[4] = AddStaticVehicleEx(591,-61.4658,-307.4087,6.0192,270.4079,-1,-1,600000); // Прицеп Pricep[5] = AddStaticVehicleEx(450,-1.2615,-339.9842,6.0233,89.0408,-1,-1,600000); // Прицеп Pricep[6] = AddStaticVehicleEx(450,-1.2152,-322.3202,6.0038,89.9523,-1,-1,600000); // Прицеп Pricep[7] = AddStaticVehicleEx(450,-1.1001,-301.1582,6.0088,89.6910,-1,-1,600000); // Прицеп Pricep[8] = AddStaticVehicleEx(591,-116.4185,-322.6622,2.0134,179.6741,-1,-1,600000); // Прицеп Pricep[9] = AddStaticVehicleEx(584,-231.7576,-190.1307,2.0194,259.2906,-1,-1,600000); // Прицеп

Pricep3dtext[0] = Create3DTextLabel("{ffa500}[Груз: {FFFFFF}Аммуниция{ffa500}]", COLOR_ORANGE, 0.0, 0.0, -100.0, 50.0, 0, 1); Attach3DTextLabelToVehicle(Pricep3dtext[0], Pricep[0], 0.0, 0.0, 0.0); Pricep3dtext[1] = Create3DTextLabel("{ffa500}[Груз: {FFFFFF}Спиртные напитки{ffa500}]", COLOR_ORANGE, 0.0, 0.0, -100.0, 50.0, 0, 1); Attach3DTextLabelToVehicle(Pricep3dtext[1], Pricep[1], 0.0, 0.0, 0.0); Pricep3dtext[2] = Create3DTextLabel("{ffa500}[Груз: {FFFFFF}Одежда{ffa500}]", COLOR_ORANGE, 0.0, 0.0, -100.0, 50.0, 0, 1); Attach3DTextLabelToVehicle(Pricep3dtext[2], Pricep[2], 0.0, 0.0, 0.0); Pricep3dtext[3] = Create3DTextLabel("{ffa500}[Груз: {FFFFFF}Бензин{ffa500}]", COLOR_ORANGE, 0.0, 0.0, -100.0, 50.0, 0, 1); Attach3DTextLabelToVehicle(Pricep3dtext[3], Pricep[3], 0.0, 0.0, 0.0); Pricep3dtext[4] = Create3DTextLabel("{ffa500}[Груз: {FFFFFF}Замороженные продукты{ffa500}]", COLOR_ORANGE, 0.0, 0.0, -100.0, 50.0, 0, 1); Attach3DTextLabelToVehicle(Pricep3dtext[4], Pricep[4], 0.0, 0.0, 0.0); Pricep3dtext[5] = Create3DTextLabel("{ffa500}[Груз: {FFFFFF}Щебень{ffa500}]", COLOR_ORANGE, 0.0, 0.0, -100.0, 50.0, 0, 1); Attach3DTextLabelToVehicle(Pricep3dtext[5], Pricep[5], 0.0, 0.0, 0.0); Pricep3dtext[6] = Create3DTextLabel("{ffa500}[Груз: {FFFFFF}Песок{ffa500}]", COLOR_ORANGE, 0.0, 0.0, -100.0, 50.0, 0, 1); Attach3DTextLabelToVehicle(Pricep3dtext[6], Pricep[6], 0.0, 0.0, 0.0); Pricep3dtext[7] = Create3DTextLabel("{ffa500}[Груз: {FFFFFF}Известняк{ffa500}]", COLOR_ORANGE, 0.0, 0.0, -100.0, 50.0, 0, 1); Attach3DTextLabelToVehicle(Pricep3dtext[7], Pricep[7], 0.0, 0.0, 0.0); Pricep3dtext[8] = Create3DTextLabel("{ffa500}[Груз: {FFFFFF}Замороженные продукты{ffa500}]", COLOR_ORANGE, 0.0, 0.0, -100.0, 50.0, 0, 1); Attach3DTextLabelToVehicle(Pricep3dtext[8], Pricep[8], 0.0, 0.0, 0.0); Pricep3dtext[9] = Create3DTextLabel("{ffa500}[Груз: {FFFFFF}Бензин{ffa500}]", COLOR_ORANGE, 0.0, 0.0, -100.0, 50.0, 0, 1); Attach3DTextLabelToVehicle(Pricep3dtext[9], Pricep[9], 0.0, 0.0, 0.0);

public OnPlayerConnect(playerid)
Checkpoint[playerid]=0;

public OnPlayerDeath(playerid, killerid, reason)
DisablePlayerCheckpoint(playerid); Checkpoint[playerid] = 0; SetVehicleToRespawn(GetVehicleTrailer(GetPlayerVehicleID(playerid)));

public OnPlayerStateChange(playerid, newstate, oldstate)
if(newstate == PLAYER_STATE_DRIVER) { new model = GetVehicleModel(GetPlayerVehicleID(playerid)); if(model==515 || model==514 || model==403) { SendClientMessage(playerid,COLOR_ORANGE,"ИНФОРМАЦИЯ:{FFFFFF} Для того чтобы начать работать подцепите прицеп и введите [/DELIVERY]"); SendClientMessage(playerid,COLOR_ORANGE,"ИНФОРМАЦИЯ:{FFFFFF} Чтобы уйти с работы дальнобойщика введите [/OFF]");

public OnPlayerCommandText(playerid, cmdtext[])
if (!strcmp("/off",cmdtext,true,10) && IsPlayerConnected(playerid)) { Checkpoint[playerid] = 0; DisablePlayerCheckpoint(playerid); SetVehicleToRespawn(GetVehicleTrailer(GetPlayerVehicleID(playerid))); } if(strcmp(cmdtext,"/delivery",true)==0) { if(IsPlayerConnected(playerid)) { if(IsPlayerInRangeOfPoint(playerid,200.0,-75.1052,-289.7339,6.4286)) { new model = GetVehicleModel(GetPlayerVehicleID(playerid)); if(GetPlayerState(playerid) != PLAYER_STATE_DRIVER && model==515 || GetPlayerState(playerid) != PLAYER_STATE_DRIVER && model==514 || GetPlayerState(playerid) != PLAYER_STATE_DRIVER && model==403) { SendClientMessage(playerid,COLOR_ORANGE,"ИНФОРМАЦИЯ:{FFFFFF} Вы должны быть в Фуре за рулём!"); return true; } if(!IsTrailerAttachedToVehicle(GetPlayerVehicleID(playerid))) { SendClientMessage(playerid,COLOR_ORANGE,"ИНФОРМАЦИЯ:{FFFFFF} Вы не подцепили прицеп!"); return true; } DisablePlayerCheckpoint(playerid); GameTextForPlayer(playerid, "~r~Goto redmarker", 2500, 1); Checkpoint[playerid] = 1; new traileid = GetVehicleTrailer(GetPlayerVehicleID(playerid)); if(traileid == Pricep[5] || traileid == Pricep[6] || traileid == Pricep[7]) // Стройки { new rand666=random(4); switch (rand666) { case 0:SetPlayerCheckpoint(playerid,-2101.1555,208.4684,34.8973,8.0); case 1:SetPlayerCheckpoint(playerid,2801.4639,-2436.1069,13.2421,8.0); case 2:SetPlayerCheckpoint(playerid,2619.9587,833.6466,4.9254,8.0); case 3:SetPlayerCheckpoint(playerid,680.4613,896.6621,-40.3721,8.0); } } if(traileid == Pricep[3] || traileid == Pricep[9]) // Заправки { new rand666=random(4); switch (rand666) { case 0:SetPlayerCheckpoint(playerid,2193.5149,2476.3335,10.8203,8.0); case 1:SetPlayerCheckpoint(playerid,-2442.1062,953.0255,45.2969,8.0); case 2:SetPlayerCheckpoint(playerid,-1624.4644,-2697.6082,48.5391,8.0); case 3:SetPlayerCheckpoint(playerid,1918.5468,-1792.2303,13.3828,8.0); } } if(traileid == Pricep[8] || traileid == Pricep[4]) // Продукты { new rand666=random(4); switch (rand666) { case 0:SetPlayerCheckpoint(playerid,2119.4260,-1826.5001,13.5549,8.0); case 1:SetPlayerCheckpoint(playerid,2073.7229,2225.8416,10.8203,8.0); case 2:SetPlayerCheckpoint(playerid,1383.9170,264.0096,19.5669,8.0); case 3:SetPlayerCheckpoint(playerid,-1802.8058,960.6457,24.8906,8.0); } } if(traileid == Pricep[2]) // Одежда { new rand666=random(4); switch (rand666) { case 0:SetPlayerCheckpoint(playerid,505.3549,-1366.4999,16.1252,8.0); case 1:SetPlayerCheckpoint(playerid,2247.9878,-1663.3557,15.4690,8.0); case 2:SetPlayerCheckpoint(playerid,2105.0955,2248.5913,11.0234,8.0); case 3:SetPlayerCheckpoint(playerid,-1889.1820,874.3929,35.1719,8.0); } } if(traileid == Pricep[1]) // Спирт напитки { new rand666=random(4); switch (rand666) { case 0:SetPlayerCheckpoint(playerid,2303.3145,-1635.1567,14.1720,8.0); case 1:SetPlayerCheckpoint(playerid,1830.3245,-1682.8469,13.1551,8.0); case 2:SetPlayerCheckpoint(playerid,-2244.7861,-87.9356,34.9299,8.0); case 3:SetPlayerCheckpoint(playerid,-2555.2585,191.8923,5.7216,8.0); } } if(traileid == Pricep[0]) // Амуниция { new rand666=random(4); switch (rand666) { case 0:SetPlayerCheckpoint(playerid,1363.6267,-1282.4384,13.5469,8.0); case 1:SetPlayerCheckpoint(playerid,2394.5999,-1978.2787,13.1115,8.0); case 2:SetPlayerCheckpoint(playerid,2156.1287,940.5781,10.4309,8.0); case 3:SetPlayerCheckpoint(playerid,-2626.6106,211.0776,4.2099,8.0); } } } else { SendClientMessage(playerid,COLOR_ORANGE,"ИНФОРМАЦИЯ:{FFFFFF} Вы не находитесь на дальнобое или у Вас уже есть груз!"); } } return true; } return false; }

public OnPlayerEnterCheckpoint(playerid)
if(Checkpoint[playerid] == 1) { if(!IsTrailerAttachedToVehicle(GetPlayerVehicleID(playerid))) { SendClientMessage(playerid, COLOR_ORANGE,"ИНФОРМАЦИЯ:{FFFFFF} Вы потеряли прицеп!"); DisablePlayerCheckpoint(playerid); return true; } DisablePlayerCheckpoint(playerid); TogglePlayerControllable(playerid,0); SendClientMessage(playerid, COLOR_ORANGE,"ИНФОРМАЦИЯ:{FFFFFF} Подождите какое-то време, пока разгрузят фуру!"); SetTimerEx("RazgruzFurui",15000,false,"i",playerid); } else if(Checkpoint[playerid] == 2) { if(IsPlayerInAnyVehicle(playerid)) { if(!IsTrailerAttachedToVehicle(GetPlayerVehicleID(playerid))) { SendClientMessage(playerid, COLOR_ORANGE,"ИНФОРМАЦИЯ:{FFFFFF} Вы потеряли прицеп!"); DisablePlayerCheckpoint(playerid); return true; } new zarplata = 10000 + random(10000); new string[64]; format(string, sizeof(string), "ИНФОРМАЦИЯ:{FFFFFF} Вы доставили груз и получили $%d", zarplata); SendClientMessage(playerid, COLOR_ORANGE,string); GivePlayerMoney(playerid, zarplata); Checkpoint[playerid] = 0; DisablePlayerCheckpoint(playerid); SetVehicleToRespawn(GetVehicleTrailer(GetPlayerVehicleID(playerid)));

public RazgruzFurui(playerid) { TogglePlayerControllable(playerid,1); SendClientMessage(playerid, COLOR_WHITE,"ИНФОРМАЦИЯ:{FFFFFF} Разгрузка фуры завершена..."); SendClientMessage(playerid, COLOR_WHITE,"ИНФОРМАЦИЯ:{FFFFFF} Верните прицеп обратно где взяли, там же вам выдадут зарплату за рейс"); Checkpoint[playerid] = 2; SetPlayerCheckpoint(playerid,-0.8136,-249.4456,5.0401,8.0); return true; }

Вот и все. Урок был написан по просьбе пользователя John_Collins
Автор:Nameless
Если я создала тему не в том разделе - перенесите.
Если уже было - Удалите.
Удачи!
Ps: если что то забыла пишите.
Помог? Ставь + в репутацию. Вам не сложно, а мне приятно. =)
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Сообщение отредактировал KrIsTiN@: 26 января 2012 - 16:28